Donato Giancola (1967)

Donato Giancola was born in Colchester, Vermont, USA in 1967. Since beginning his professional career in 1993, Donato's list of clients has grown to include major book publishers and collectors in New York to concept design firms on the West Coast: notables include The United Nations, LucasFilm, National Geographic, CNN, DC Comics, Microsoft, The Village Voice, Playboy Magazine, US Postal Service, Wizards of the Coast , Scholastic, Simon&Schuster, Tor Books, Random House, Time/Warner, The Scifi Channel, Milton-Bradley, and Hasbro. Merits range from the prestigious Hamilton King Award from the Society of Illustrators to nineteen Chesley Awards from the Association of Science Fiction and Fantasy Artists, three Artist Hugo Awards for outstanding professional work from the World Science Fiction Society, notable awards from the Art Renewal Center, and multiple silver and gold medals from the juried annual Spectrum: The Best of Contemporary Fantastic Art.


Anton Fadeev aka "Shant" (1985)


Anton Fadeev "Shant" was born in Kamchatka, Russia, in 1985. He is a concept artist now working for video game industry.




James Gurney (1958)

James Gurney was born in Glendale, California, United States in 1958. He is an artist and author best known for his illustrated book series Dinotopia, which is presented in the form of a 19th century explorer’s journal from an island utopia cohabited by humans and dinosaurs.
Gurney's freelance illustration career began in the 1980s, during which time he developed his characteristic realistic renderings of fantastic scenes, painted in oil using methods similar to the academic realists and Golden Age illustrators. He painted more than 70 covers for science fiction and fantasy paperback novels, and he created several stamp designs for the US Postal Service, most notably The World of Dinosaurs in 1996.


Mort Künstler (1931)

Mort Künstler was born in Brooklyn, New York, United States in 1931. He is an American artist known for his illustrative paintings of the American Civil War. His works are primarily sold as mass-produced printed reproductions. Künstler is also known for earlier commercial illustration before turning to Civil War themes in the early 1980s, a body of work that dealt with America's national story: from portraits of prehistoric American life to the odyssey of the space shuttle. His work has also been published in illustrated books and magazines and used by advertising agencies.


Gabriel Moreno (1973)

Gabriel Moreno was born in Baena, Córdoba, Spain, in 1973. He is an illustrator, engraver and painter based in Madrid, graduated in Fine Arts at Sevilla's University in 1998. Since then he has worked in different design studios and Andalusian advertising agencies. In 2004 he moved to Madrid, where in June 2007 he began to move his portfolio and after being selected amongst the 20 new talents of illustration, by the London magazine Computers Arts and receive their first assignments in advertising began his career as an illustrator.


Colin Geller

Colin Geller works in California, United States. He is a professional Concept Artist currently working at Insomniac Games. Colin has worked in the game industry creating concept art for game titles such as Ratchet and Clank: A Crack in Time, Overstrike and Resistance 3.


Daniel Dociu (1957)

Daniel Dociu was born in Cluj, Romania, in 1957. He is a video game art director and concept artist. He is the chief art director for NCsoft North America and also works for its subsidiary ArenaNet. He obtained his master's degree in industrial design at the Fine Arts Academy in Cluj in 1982. Throughout the decade, he taught at the academy as an assistant professor and later worked as a graphic designer in Athens, Greece, a product designer and a freelance artist. He moved to the United States in 1990. From 1992 to 2003, Dociu did work for various video game developers including Square, Electronic Arts, and Zipper Interactive.


Feng Zhu (1977)

Feng Zhu was born in California, United States, in 1977. He is a well-known concept artist who has done work for various Hollywood studios and game developers, including Electronic Arts, Blur Studio, Disney, Sierra, MTV, Universal, Industrial Light + Magic, and the Skywalker Ranch where he worked on Star Wars Episode III.
Besides his professional work, he has also been teaching at the Art Center College of Design in Pasadena and making Gnomon instructional DVDs.


Jong Won Park (1980)

Jong Won Park was born in Kang Nam-Gu, South Korea, in 1980. He is an illustrator and concept artist who works in the video game industry. Jong has created concept art for game titles such as Aion, Steel Dog and 4Story Online.


Ralph McQuarrie (1929 - 2012)

Ralph Angus McQuarrie was born in Gary, Indiana, United States, in 1929. He was a conceptual designer and illustrator who designed the original Star Wars trilogy, the original Battlestar Galactica TV series, E.T. the Extra-Terrestrial and Cocoon, for which he won an Academy Award, Close Encounters of the Third Kind,  Raiders of the Lost Ark and Star Trek IV: The Voyage Home.
McQuarrie worked as a technical illustrator for Boeing, as well as designing film posters and animating CBS News's coverage of the Apollo space program at the three-man company Reel Three.


Peter Elson (1947 - 1998)

Peter Elson was born in Ealing, west London, in 1947. He was an English science fiction illustrator whose work appeared on the covers of numerous science fiction paperback novels, as well as in the Terran Trade Authority series of illustrated books. Elson, whose illustrations often placed detailed, brightly liveried spacecraft against vividly coloured backgrounds, influenced an entire generation of science fiction illustrators and concept artists.


Chris Turnham

Chris Turnham was born in Southwest Washington, United States. He holds an Associates Degree in 3D Computer Animation. After years in the video game and entertainment industries working with the likes of Nintendo and the feature film Coraline, Chris now creates art for children’s books, animated commercials and the hand-painted silkscreens seen in the gallery. Now he lives at Los Angeles, California.


Brian Froud (1947)

Brian Froud was born in Winchester, England, in 1947. Froud was the conceptual designer and costume designer for the films The Dark Crystal and LabyrinthHe has also worked with American writer Ari Berk on more recent books, including Goblins and The Runes of Elfland, and produced art books such as Good Faeries/Bad Faeries. One of his most famous art books, Faeries, was the basis of a 1981 animated feature of the same name.


Hans Rudolf "Ruedi" Giger (1940 - 2014)

Hans Rudolf "Ruedi" Giger was born in 1940 in Chur, capital city of Graubünden, the largest and easternmost Swiss canton. Giger got his start with small ink drawings before progressing to oil paintings. For most of his career, Giger has worked predominantly in airbrush, creating monochromatic canvasses depicting surreal, nightmarish dreamscapes. However, he has now largely abandoned large airbrush works in favor of works with pastels, markers or ink. 
His most distinctive stylistic innovation is that of a representation of human bodies and machines in a cold, interconnected relationship, he described as "biomechanical". His paintings often display fetishistic sexual imagery.


Cory Jespersen

Cory Jespersen is a graphic designer and illustrator from Portland, Oregon, United States. For over 12 years, he’s run the gamut of clients, including Kroger, Fred Meyer, PetSmart, Person Group, and Audigy Group. His skill set is vast, but his greatest expertise revolves around the worlds of print design, environment design, brand identity, illustration, and digital media. His wish is to combine his knowledge and experience in these areas to deliver the best creative to Audigy Members and audiences.
Cory is also an award-winning illustrator and oil painter.


Kim Hyeong Seung


Kim Hyeong Seung was born in Seoul, South Korea and he is an illustrator and concept artist who has created designs for TERA.






Tuomas Korpi (1985)

Tuomas Korpì was born in 1985 and currently lives in Espoo, Finland. He is an illustrator, production designer and matte and has worked professionally in entertainment and advertising industry since 2005. Before, Korpi studied architecture at Helsinki University of Technology
For the last three years he's worked as an illustrator, designer and visual director at Studio Piñata, a Helsinki based animation and illustration studio. 


Axel Torvenius (1979)

Axel Torvenius was born in Uppsala, Sweden, in 1979. He's been studying art in Småland for 2 years, animation for 2 years in Eksjö and informative illustration at Mälardalen´s University in Eskilstuna for three years. Since then he has been employed as a Concept Artist at the Swedish game developer Starbreeze. When not being in the office, he tries to be as creative as he can with his own projects and artworks.

Philippe Bouchet "Manchu" (1956)

Philippe Bouchet born at Cholet, Maine-et-Loire, France, better known as Manchu, is a science-fiction illustrator. Manchu participated in the making of the series "Once upon a time...Man", "Once upon a time...Space" and "Ulises 31".
Science [Fiction], his first book, came out in 2002. The second, Starship[s], in 2010, both published by Editions Delcourt as part of their 'Serie B' books. The core of both books is Manchu's cover illustrations for science fiction novels.


Edvige Faini

Edvige Faini was born in Milan, Italy. She is a concept artist who works internationally for the entertainment industry. Edvige graduated from the European Institute of Design in Milan with a degree in visual communication and illustration. After her degree she also studied fine art at the Academy of Brera in Milan and photographic techniques at the Forma Foundation for Photography. Now she's working for Ubisoft Singapore.